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==== Amazons ==== | ==== Amazons ==== | ||
+ | |||
+ | There arose a schism after the birth of the elder species, but before the issuance of the younger ones. What caused this discordance, | ||
+ | |||
+ | Death was too distracted with his new creations to notice Nature' | ||
+ | |||
+ | Tarvenehl has ever been distant, reluctant to interfere with the affairs of others. What prompted him to descend to Esfah is beyond all knowing. Suffice it to say that he did. He looked about him, saw the elder species already engaging in the ruthless sport of war, and shook his head. He splayed out his hands, and from them dropped the Amazons, fully formed. | ||
+ | |||
+ | The Amazons were nomadic herders, and they bred monsters to fend off predators. The half-human Centaur, the fearsome Chimera, the many-headed Hydra, and the snake-haired Medusa all guard and protect the Amazon lands. | ||
+ | |||
+ | Of the Nightmare, the fifth Amazon monster, there persists only rumors. | ||
+ | |||
+ | [[http:// | ||
=== ID Icons === | === ID Icons === | ||
^ ^ Small\\ //1 Health// | ^ ^ Small\\ //1 Health// | ||
- | ^ Heavy Melee | {{http:// | + | ^ Heavy Melee | {{http:// |
- | ^ Light Melee | {{http:// | + | ^ Light Melee | {{http:// |
- | ^ Cavalry | {{http:// | + | ^ Cavalry | {{http:// |
- | ^ Missile | {{http:// | + | ^ Missile | {{http:// |
- | ^ Magic | {{http:// | + | ^ Magic | {{http:// |
---- | ---- | ||
- | === Normal Icons === | + | === Normal |
- | ^ | + | ^ |
- | | {{http:// | + | | {{http:// |
---- | ---- | ||
- | === Racial | + | === Species |
- | * Ability description 1. | ||
- | * //Ability Name 2//: Description. | + | ~~SNIPPET_O1744413535~~racial_ability_am_javelin_charge~~ |
+ | ^ Javelin Charge | | ||
+ | | During a march, instead of taking the maneuver step, you may bury a minor terrain the marching army controls. Amazons in that army may then count maneuver results as if they were missile results during a missile action this turn. | | ||
+ | ~~SNIPPET_C~~racial_ability_am_javelin_charge~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413535~~racial_ability_am_kukri_charge~~ | ||
+ | ^ Kukri Charge | | ||
+ | | During a march, instead of taking the maneuver step, you may bury a minor terrain the marching army controls. Amazons in that army may then count maneuver results as if they were melee results during a melee action this turn. | | ||
+ | ~~SNIPPET_C~~racial_ability_am_kukri_charge~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413535~~racial_ability_am_terrain_harmony~~ | ||
+ | ^ Terrain Harmony | | ||
+ | | Amazons units generate magic results matching the colors of the terrain where they are located. Amazon units in the Reserves Area generate Ivory magic, which may only be used to cast [[spells# | ||
+ | ~~SNIPPET_C~~racial_ability_am_terrain_harmony~~ | ||
- | ---- | ||
- | === Special Action Icons (SAIs) === | ||
- | == Racial Icons == | ||
- | ^ Name ^ Name ^ Name ^ Name ^ Name | | ||
- | | {{http:// | ||
- | == SAI Effects == | ||
- | //INSERT SNIPPETS HERE// | ||
---- | ---- | ||
=== Spells === | === Spells === | ||
Line 35: | Line 53: | ||
== Black (Death) Spells == | == Black (Death) Spells == | ||
- | //INSERT SNIPPETS// | + | ~~SNIPPET_O1744413535~~spell_black_palsy~~ |
+ | ^ Palsy |||| | ||
+ | ^ Race | Any ^ Cost | 2 | | ||
+ | ^ Reserves | No ^ Cantrip | Yes | | ||
+ | | Target any opposing army. Subtract <wrap em> | ||
+ | ~~SNIPPET_C~~spell_black_palsy~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~spell_black_fingerofdeath~~ | ||
+ | ^ Finger of Death |||| | ||
+ | ^ Race | Any ^ Cost | 4 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any opposing unit. Inflict <wrap em> | ||
+ | ~~SNIPPET_C~~spell_black_fingerofdeath~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~spell_black_soiledground~~ | ||
+ | ^ Soiled Ground | ||
+ | ^ Race | Any ^ Cost | 6 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any terrain. Until the beginning of your next turn, any unit killed at that terrain that goes into the #@DUA@# must make a save roll. Those that do not generate a save result are buried. | ||
+ | ~~SNIPPET_C~~spell_black_soiledground~~ | ||
== Blue (Air) Spells == | == Blue (Air) Spells == | ||
- | //INSERT SNIPPETS// | + | ~~SNIPPET_O1744413536~~spell_blue_hailstorm~~ |
+ | ^ Hailstorm | ||
+ | ^ Race | Any ^ Cost | 2 | | ||
+ | ^ Reserves | No ^ Cantrip | Yes | | ||
+ | | Target any opposing army. Inflict <wrap em> | ||
+ | ~~SNIPPET_C~~spell_blue_hailstorm~~ | ||
- | == Gold (Earth) Spells == | + | ~~SNIPPET_O1744413536~~spell_blue_windwalk~~ |
+ | ^ Wind Walk |||| | ||
+ | ^ Race | Any ^ Cost | 4 | | ||
+ | ^ Reserves | Yes ^ Cantrip | No | | ||
+ | | Target any army. Add <wrap em> | ||
+ | ~~SNIPPET_C~~spell_blue_windwalk~~ | ||
- | //INSERT SNIPPETS// | + | ~~SNIPPET_O1744413536~~spell_blue_lightningstrike~~ |
+ | ^ Lightning Strike | ||
+ | ^ Race | Any ^ Cost | 6 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any opposing unit. The target makes a save roll. If it does not generate a save result, it is killed. A unit may not be targeted by more than one Lightning Strike per magic action. | ||
+ | ~~SNIPPET_C~~spell_blue_lightningstrike~~ | ||
== Green (Water) Spells == | == Green (Water) Spells == | ||
- | //INSERT SNIPPETS// | + | ~~SNIPPET_O1744413536~~spell_green_waterydouble~~ |
+ | ^ Watery Double | ||
+ | ^ Race | Any ^ Cost | 2 | | ||
+ | ^ Reserves | Yes ^ Cantrip | Yes | | ||
+ | | Target any army. Add <wrap em> | ||
+ | ~~SNIPPET_C~~spell_green_waterydouble~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~spell_green_flashflood~~ | ||
+ | ^ Flash Flood |||| | ||
+ | ^ Race | Any ^ Cost | 4 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any terrain. Reduce that terrain one step unless an opposing army at that terrain generates at least <wrap em> | ||
+ | ~~SNIPPET_C~~spell_green_flashflood~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~spell_green_walloffog~~ | ||
+ | ^ Wall of Fog |||| | ||
+ | ^ Race | Any ^ Cost | 6 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any terrain. Subtract <wrap em> | ||
+ | ~~SNIPPET_C~~spell_green_walloffog~~ | ||
== Red (Fire) Spells == | == Red (Fire) Spells == | ||
- | //INSERT SNIPPETS// | + | ~~SNIPPET_O1744413536~~spell_red_ashstorm~~ |
+ | ^ Ash Storm |||| | ||
+ | ^ Race | Any ^ Cost | 2 | | ||
+ | ^ Reserves | No ^ Cantrip | Yes | | ||
+ | | Target any terrain. Subtract <wrap em> | ||
+ | ~~SNIPPET_C~~spell_red_ashstorm~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~spell_red_fieryweapon~~ | ||
+ | ^ Fiery Weapon | ||
+ | ^ Race | Any ^ Cost | 4 | | ||
+ | ^ Reserves | Yes ^ Cantrip | No | | ||
+ | | Target any army. Add <wrap em> | ||
+ | ~~SNIPPET_C~~spell_red_fieryweapon~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~spell_red_dancinglights~~ | ||
+ | ^ Dancing Lights | ||
+ | ^ Race | Any ^ Cost | 6 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any opposing army. Subtract <wrap em> | ||
+ | ~~SNIPPET_C~~spell_red_dancinglights~~ | ||
+ | |||
+ | == Yellow (Earth) Spells == | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~spell_yellow_stoneskin~~ | ||
+ | ^ Stone Skin |||| | ||
+ | ^ Race | Any ^ Cost | 2 | | ||
+ | ^ Reserves | Yes ^ Cantrip | Yes | | ||
+ | | Target any army. Add <wrap em> | ||
+ | ~~SNIPPET_C~~spell_yellow_stoneskin~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~spell_yellow_path~~ | ||
+ | ^ Path |||| | ||
+ | ^ Race | Any ^ Cost | 4 | | ||
+ | ^ Reserves | Yes ^ Cantrip | No | | ||
+ | | Target <wrap em> | ||
+ | ~~SNIPPET_C~~spell_yellow_path~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~spell_yellow_transmuterocktomud~~ | ||
+ | ^ Transmute Rock to Mud |||| | ||
+ | ^ Race | Any ^ Cost | 6 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any opposing army. Subtract <wrap em> | ||
+ | ~~SNIPPET_C~~spell_yellow_transmuterocktomud~~ | ||
== Elemental Spells == | == Elemental Spells == | ||
- | //INSERT SNIPPETS// | + | ~~SNIPPET_O1744413536~~spell_elemental_resurrectdead~~ |
+ | ^ Resurrect Dead |||| | ||
+ | ^ Race | Any ^ Cost | 3 | | ||
+ | ^ Reserves | Yes ^ Cantrip | No | | ||
+ | | Target <wrap em> | ||
+ | ~~SNIPPET_C~~spell_elemental_resurrectdead~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~spell_elemental_esfahsgift~~ | ||
+ | ^ Esfah' | ||
+ | ^ Race | Amazons | ||
+ | ^ Reserves | Yes ^ Cantrip | Yes | | ||
+ | | Target a minor terrain in your #@BUA@#. Move that terrain to your summoning pool. |||| | ||
+ | ~~SNIPPET_C~~spell_elemental_esfahsgift~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~spell_elemental_summondragonkin~~ | ||
+ | ^ Summon Dragonkin | ||
+ | ^ Race | Any ^ Cost | 3 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target <wrap em> | ||
+ | ~~SNIPPET_C~~spell_elemental_summondragonkin~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~spell_elemental_rally~~ | ||
+ | ^ Rally |||| | ||
+ | ^ Race | Amazons | ||
+ | ^ Reserves | Yes ^ Cantrip | No | | ||
+ | | Target up to <wrap em> | ||
+ | ~~SNIPPET_C~~spell_elemental_rally~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~spell_elemental_summondragon~~ | ||
+ | ^ Summon Dragon | ||
+ | ^ Race | Any ^ Cost | 7 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any terrain. Summon one dragon from any Summoning Pool or terrain that contains the color used to cast this spell to the target terrain. Magic of any one color may be used to summon an Ivory or Ivory Hybrid Dragon. | ||
+ | ~~SNIPPET_C~~spell_elemental_summondragon~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~spell_elemental_summonwhitedragon~~ | ||
+ | ^ Summon White Dragon | ||
+ | ^ Race | Any ^ Cost | 14 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any terrain. Summon one White Dragon from any Summoning Pool or terrain to the target terrain. Any combination of magic colors may be used to cast this spell. | ||
+ | ~~SNIPPET_C~~spell_elemental_summonwhitedragon~~ | ||
+ | |||
+ | ---- | ||
+ | === Special Action Icons (SAIs) === | ||
+ | |||
+ | == Species Icons == | ||
+ | ^ Bullseye | ||
+ | | {{http:// | ||
+ | ^ Firewalking | ||
+ | | {{http:// | ||
+ | ^ Smite ^ Stone ^ Trample | ||
+ | | {{http:// | ||
+ | |||
+ | == SAI Effects == | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~sai_bullseye~~ | ||
+ | ^ Bullseye | ||
+ | ^ Dragon Attack, Missile | During a missile attack, target X health-worth of units in the defending army. The targets make a save roll. Those that do not generate a save result are killed. Roll this unit again and apply the new result as well.\\ \\ During a dragon attack, Bullseye generates X missile results. | ||
+ | ~~SNIPPET_C~~sai_bullseye~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~sai_cantrip~~ | ||
+ | ^ Cantrip || | ||
+ | ^ Magic, Non-Maneuver | During a magic action or [[racial_ability_fr_magic_negation|Magic Negation (Frostwings)]] roll, Cantrip generates X magic results.\\ \\ During other non-maneuver rolls, Cantrip generates X magic results that only allow you to cast spells marked as ' | ||
+ | ~~SNIPPET_C~~sai_cantrip~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~sai_counter~~ | ||
+ | ^ Counter | ||
+ | ^ Dragon Attack, Melee, Save* | During a save roll against a melee attack, Counter generates X save results and inflicts X damage upon the attacking army. Only save results generated by spells may reduce this damage.\\ \\ During any other save roll, Counter generates X save results.\\ \\ During a melee attack, Counter generates X melee results.\\ \\ During a dragon attack, Counter generates X save and X melee results. | ||
+ | ~~SNIPPET_C~~sai_counter~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~sai_doublestrike~~ | ||
+ | ^ Double Strike | ||
+ | ^ Dragon Attack, Melee | During a melee attack, target four health-worth of units in the defending army. The targets make a save roll. Those that do not generate a save result are killed. Roll this unit again and apply the new result as well.\\ \\ During a dragon attack, Double Strike generates four melee results. | ||
+ | ~~SNIPPET_C~~sai_doublestrike~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~sai_firebreath~~ | ||
+ | ^ Firebreath | ||
+ | ^ Melee | During a melee attack, inflict X points of damage on the defending army with no save possible. Each unit killed makes a save roll. Those that do not generate a save result are buried. | ||
+ | ~~SNIPPET_C~~sai_firebreath~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~sai_firewalking~~ | ||
+ | ^ Firewalking | ||
+ | ^ Maneuver, Non-Maneuver | During a maneuver roll, Firewalking generates X maneuver results.\\ \\ During any non-maneuver roll, this unit may move itself and up to three health-worth of units in its army to any terrain. | ||
+ | ~~SNIPPET_C~~sai_firewalking~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~sai_flame~~ | ||
+ | ^ Flame || | ||
+ | ^ Melee | During a melee attack, target up to two health-worth of units in the defending army. The targets are killed and buried. | ||
+ | ~~SNIPPET_C~~sai_flame~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~sai_fly~~ | ||
+ | ^ Fly || | ||
+ | ^ Any | During any roll, Fly generates X maneuver or X save results. | ||
+ | ~~SNIPPET_C~~sai_fly~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~sai_kick~~ | ||
+ | ^ Kick || | ||
+ | ^ Dragon Attack, Melee, Save | During a melee attack, target one unit in the defending army. The target takes X points of damage.\\ \\ During a save roll, Kick generates X save results.\\ \\ During a dragon attack, Kick generates X melee and X save results. | ||
+ | ~~SNIPPET_C~~sai_kick~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~sai_rend~~ | ||
+ | ^ Rend || | ||
+ | ^ Dragon Attack, Maneuver, Melee | During a melee or dragon attack, Rend generates X melee results. Roll this unit again and apply the new result as well.\\ \\ During a maneuver roll, Rend generates X maneuver results. | ||
+ | ~~SNIPPET_C~~sai_rend~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~sai_smite~~ | ||
+ | ^ Smite || | ||
+ | ^ Dragon Attack, Melee | During a melee attack, Smite inflicts X points of damage to the defending army with no save possible.\\ \\ During a dragon attack, Smite generates X melee results. | ||
+ | ~~SNIPPET_C~~sai_smite~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~sai_stone~~ | ||
+ | ^ Stone || | ||
+ | ^ Dragon Attack, Melee, Missile | During a melee or missile attack, Stone does X damage to the defending army with no save possible.\\ \\ During a dragon attack, Stone generates X missile results. | ||
+ | ~~SNIPPET_C~~sai_stone~~ | ||
+ | |||
+ | ~~SNIPPET_O1744413536~~sai_trample~~ | ||
+ | ^ Trample | ||
+ | ^ Any | During any roll, Trample generates X maneuver and X melee results. | ||
+ | ~~SNIPPET_C~~sai_trample~~ | ||