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dragonkin [2018/07/19 13:16] – created admindragonkin [2021/04/09 07:57] (current) – Update to 4.01 admin
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 **The following rules apply to Dragonkin:** **The following rules apply to Dragonkin:**
  
-  * Dragonkin are six-sided units. While Dragonkin units consist of different elements, they are all considered the same race.+  * Dragonkin are six-sided units. While Dragonkin units consist of different elements, they are all considered the same species.
   * Like dragons, Dragonkin start the game in the Summoning Pool.   * Like dragons, Dragonkin start the game in the Summoning Pool.
   * Dragonkin cannot leave the terrain where they were summoned.   * Dragonkin cannot leave the terrain where they were summoned.
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   * Dragonkin units cannot roll for magic or missile actions.   * Dragonkin units cannot roll for magic or missile actions.
   * Dragonkin units cannot roll during a dragon attack that includes a dragon matching their color, an Ivory Dragon, Ivory Hybrid Dragon, or White Dragon, but may take damage during the attack.\\    * Dragonkin units cannot roll during a dragon attack that includes a dragon matching their color, an Ivory Dragon, Ivory Hybrid Dragon, or White Dragon, but may take damage during the attack.\\ 
-  * Dragonkin may take part in dragon attacks with other dragons as normal.+  * Dragonkin units may take part in dragon attacks with other dragons as normal.
  
 **Automatic Saves** **Automatic Saves**
  
-All Dragonkin have armored skin, which grants them automatic save results equal to their health. These save results are added to their individual and army's save rolls. For the purpose of 'Die Roll Resolution', Dragonkin'automatic saves are added during step 9, along with other modifiers that add. Their automatic save results are only applied if the Dragonkin are rolled.+All Dragonkin have armored skin, which grants them automatic save results equal to their health. These save results are added to their individual and army's save rolls. For the purpose of [[rulesreference#die_roll_resolution|Die Roll Resolution]], Dragonkin automatic saves are added during step 9, along with other modifiers that add. Their automatic save results are only applied if the Dragonkin are rolled.
  
-=== Dragonkin Icons ===+=== ID Icons ===
  
 ^ ^  Small\\ //1 Health//  ^  Medium\\ //2 Health//  ^  Large\\ //3 Health//  | ^ ^  Small\\ //1 Health//  ^  Medium\\ //2 Health//  ^  Large\\ //3 Health//  |
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 ^  Cavalry |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Dk_Dragonfoal.png?nolink}}\\ Dragonfoal  |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Dk_Dragonmount.png?nolink}}\\ Dragonmount  |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Dk_Dragonsteed.png?nolink}}\\ Dragonsteed  | ^  Cavalry |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Dk_Dragonfoal.png?nolink}}\\ Dragonfoal  |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Dk_Dragonmount.png?nolink}}\\ Dragonmount  |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Dk_Dragonsteed.png?nolink}}\\ Dragonsteed  |
  
-^  Normal Action Icons  |^ ^  Special Actions Icons  || +=== Normal Action Icons === 
-^  Maneuver  ^  Melee  ^ ^  Belly  ^  Breath  | + 
-|  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Dk_Manuever.png?nolink}}  |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Dk_Melee.png?nolink}}  ^ |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Dk_Belly.png?nolink}}  |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Dk_Breath.png?nolink}}  |+^  Maneuver  ^  Melee  | 
 +|  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Dk_Manuever.png?nolink}}  |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Dk_Melee.png?nolink}}  
 + 
 +=== Special Action Icons (SAIs) === 
 + 
 + Belly  ^  Breath 
 +|  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Dk_Belly.png?nolink}}  |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Dk_Breath.png?nolink}}  | 
 + 
 +~~SNIPPET_O1743785724~~sai_belly~~ 
 +^ Belly  || 
 +^  Any | During any roll, the unit loses its automatic save results. 
 +~~SNIPPET_C~~sai_belly~~ 
 + 
 +~~SNIPPET_O1743785724~~sai_breath~~ 
 +^ Breath  || 
 +^  Melee | During a melee attack, target X health-worth of units in the defending army. The targets are killed. 
 +~~SNIPPET_C~~sai_breath~~
  
 ==== Dragonkin Champions ==== ==== Dragonkin Champions ====
  
-The Dragonkin Champion is a special Dragonkin unit that has four health and four automatic saves. It is a six-sided die and is considered to be a part of the Dragonkin race just like other Dragonkin. Any rules that apply to Dragonkin also apply to the Dragonkin Champion.+The Dragonkin Champion is a special Dragonkin unit that has four health and four automatic saves. It is a six-sided die and is considered to be a part of the Dragonkin species. Any rules that apply to Dragonkin also apply to the Dragonkin Champion. 
 + 
 +=== ID Icon === 
 + 
 +^  Dragonkin Champion 
 +|  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/DC_ID.png?nolink}} 
 + 
 +=== Special Action Icons (SAIs) === 
 + 
 +^  Belly  ^  Breath  ^  Fly  ^  Smite  ^  SFR/TSR Logo  | 
 +|  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/DC_Belly.png?nolink}}  |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/DC_Breath.png?nolink}}  |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/DC_Save.png?nolink}}  |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/CE_Smite.png?nolink}} {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/dw_Smite.png?nolink}} {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/Go_Smite.png?nolink}} {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/le_Smite.png?nolink}}  |  {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/SFR_Logo_Black.png?nolink}} {{http://www.performanceca.com/sfr-wiki/sfr-images/icons/TSR_Logo.png?nolink}} 
 + 
 + 
 +~~SNIPPET_O1743785724~~sai_belly~~ 
 +^ Belly  || 
 +^  Any | During any roll, the unit loses its automatic save results. 
 +~~SNIPPET_C~~sai_belly~~ 
 + 
 +~~SNIPPET_O1743785724~~sai_breath~~ 
 +^ Breath  || 
 +^  Melee | During a melee attack, target X health-worth of units in the defending army. The targets are killed. 
 +~~SNIPPET_C~~sai_breath~~
  
-=== Dragonkin Champion SAI ===+~~SNIPPET_O1743785724~~sai_fly~~ 
 +^ Fly  || 
 +^  Any | During any roll, Fly generates X maneuver or X save results. 
 +~~SNIPPET_C~~sai_fly~~
  
-Dragonkin Champions have an SAI Icon which has the following effect:+~~SNIPPET_O1743785724~~sai_smite~~ 
 +^ Smite  || 
 +^  Dragon Attack, Melee | During a melee attack, Smite inflicts X points of damage to the defending army with no save possible.\\ \\ During a dragon attack, Smite generates X melee results. 
 +~~SNIPPET_C~~sai_smite~~
  
-{{http://www.performanceca.com/sfr-wiki/sfr-images/icons/SFR_Logo_Black.png?nolink}} 
-{{http://www.performanceca.com/sfr-wiki/sfr-images/icons/TSR_Logo.png?nolink}} 
 ~~SNIPPET_O1743785724~~sai_sfrtsrlogodc~~ ~~SNIPPET_O1743785724~~sai_sfrtsrlogodc~~
 ^ SFR/TSR Logo (Dragonkin Champion)  || ^ SFR/TSR Logo (Dragonkin Champion)  ||