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lavaelves [2018/08/06 10:23] – admin | lavaelves [2021/05/23 11:27] (current) – Change race to species, added lore name admin | ||
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- | ==== Lava Elves ==== | + | ==== Lava Elves (Morehl) |
Death laughed at the sight of his Trogs, created from his corruption of Eldurim' | Death laughed at the sight of his Trogs, created from his corruption of Eldurim' | ||
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A fifth Morehl showed an exceptional aptitude for malevolence, | A fifth Morehl showed an exceptional aptitude for malevolence, | ||
- | [[http:// | + | [[http:// |
=== ID Icons === | === ID Icons === | ||
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---- | ---- | ||
- | === Racial | + | === Species |
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=== Special Action Icons (SAIs) === | === Special Action Icons (SAIs) === | ||
- | == Racial | + | == Species |
^ Bullseye | ^ Bullseye | ||
| {{http:// | | {{http:// | ||
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~~SNIPPET_C~~sai_flame~~ | ~~SNIPPET_C~~sai_flame~~ | ||
- | ~~SNIPPET_O1744782278~~sai_fly~~ | + | ~~SNIPPET_O1744782279~~sai_fly~~ |
^ Fly || | ^ Fly || | ||
^ Any | During any roll, Fly generates X maneuver or X save results. | ^ Any | During any roll, Fly generates X maneuver or X save results. | ||
~~SNIPPET_C~~sai_fly~~ | ~~SNIPPET_C~~sai_fly~~ | ||
- | ~~SNIPPET_O1744782278~~sai_illusion~~ | + | ~~SNIPPET_O1744782279~~sai_illusion~~ |
^ Illusion|| | ^ Illusion|| | ||
^ Magic, Melee, Missile | During a magic, melee or missile attack, target any of your armies. Until the beginning of your next turn, the target army cannot be targeted by any missile attacks or spells cast by opposing players. | ^ Magic, Melee, Missile | During a magic, melee or missile attack, target any of your armies. Until the beginning of your next turn, the target army cannot be targeted by any missile attacks or spells cast by opposing players. | ||
~~SNIPPET_C~~sai_illusion~~ | ~~SNIPPET_C~~sai_illusion~~ | ||
- | ~~SNIPPET_O1744782278~~sai_smite~~ | + | ~~SNIPPET_O1744782279~~sai_smite~~ |
^ Smite || | ^ Smite || | ||
^ Dragon Attack, Melee | During a melee attack, Smite inflicts X points of damage to the defending army with no save possible.\\ \\ During a dragon attack, Smite generates X melee results. | ^ Dragon Attack, Melee | During a melee attack, Smite inflicts X points of damage to the defending army with no save possible.\\ \\ During a dragon attack, Smite generates X melee results. | ||
~~SNIPPET_C~~sai_smite~~ | ~~SNIPPET_C~~sai_smite~~ | ||
- | ~~SNIPPET_O1744782278~~sai_stone~~ | + | ~~SNIPPET_O1744782279~~sai_stone~~ |
^ Stone || | ^ Stone || | ||
^ Dragon Attack, Melee, Missile | During a melee or missile attack, Stone does X damage to the defending army with no save possible.\\ \\ During a dragon attack, Stone generates X missile results. | ^ Dragon Attack, Melee, Missile | During a melee or missile attack, Stone does X damage to the defending army with no save possible.\\ \\ During a dragon attack, Stone generates X missile results. | ||
~~SNIPPET_C~~sai_stone~~ | ~~SNIPPET_C~~sai_stone~~ | ||
- | ~~SNIPPET_O1744782278~~sai_volley~~ | + | ~~SNIPPET_O1744782279~~sai_volley~~ |
^ Volley | ^ Volley | ||
^ Dragon Attack, Missile, Save* | During a save roll against a missile attack, Volley generates X save and inflicts X damage upon the attacking army. Only save results generated by spells may reduce this damage.\\ \\ During any other save roll, Volley generates X save results.\\ \\ During a missile attack, Volley generates X missile results.\\ \\ During a dragon attack, Volley generates X save and X missile results. | ^ Dragon Attack, Missile, Save* | During a save roll against a missile attack, Volley generates X save and inflicts X damage upon the attacking army. Only save results generated by spells may reduce this damage.\\ \\ During any other save roll, Volley generates X save results.\\ \\ During a missile attack, Volley generates X missile results.\\ \\ During a dragon attack, Volley generates X save and X missile results. | ||
~~SNIPPET_C~~sai_volley~~ | ~~SNIPPET_C~~sai_volley~~ | ||
- | ~~SNIPPET_O1744782278~~sai_web~~ | + | ~~SNIPPET_O1744782279~~sai_web~~ |
^ Web || | ^ Web || | ||
^ Melee, Missile | During a melee or missile attack, target up to X health-worth of units in the defending army. The targets make a melee roll. Those that do not generate a melee result are webbed and cannot be rolled or leave the terrain they currently occupy until the beginning of your next turn. Web does nothing during a missile action targeting an opponent' | ^ Melee, Missile | During a melee or missile attack, target up to X health-worth of units in the defending army. The targets make a melee roll. Those that do not generate a melee result are webbed and cannot be rolled or leave the terrain they currently occupy until the beginning of your next turn. Web does nothing during a missile action targeting an opponent' | ||
~~SNIPPET_C~~sai_web~~ | ~~SNIPPET_C~~sai_web~~ | ||