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sai_choke [2018/05/08 11:52] – created adminsai_choke [2021/03/15 12:29] (current) – Update to 4.01 admin
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 ^ Choke  || ^ Choke  ||
-^  Melee | When the defending army makes its save roll, target up to X health-worth of units that rolled their ID icon. The targets are killed prior to resolving the save roll or any SAIs.  |+^  Melee | During a melee attack, when the defending army rolls for saves, target up to X health-worth of units in the that army that rolled an ID result. The target units are killed. Their ID results are not counted towards the army'save results.\\ \\ //Note: Choke works outside of the normal sequence of die roll resolution, applying its effect immediately after the defending army makes its save roll but before they resolve any re-roll effects or SAIs.//  |