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sai_choke [2018/07/14 12:58] – admin | sai_choke [2021/03/15 12:29] (current) – Update to 4.01 admin | ||
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^ Choke || | ^ Choke || | ||
- | ^ Melee | During a melee attack, when the defending army rolls for saves, target up to X health-worth of units in the that army that rolled an ID result. The target units are killed. Their ID results are not counted towards the army’s save results.\\ \\ //Note: Choke works outside of the normal sequence of die roll resolution, applying its effect immediately after the opponent’s | + | ^ Melee | During a melee attack, when the defending army rolls for saves, target up to X health-worth of units in the that army that rolled an ID result. The target units are killed. Their ID results are not counted towards the army's save results.\\ \\ //Note: Choke works outside of the normal sequence of die roll resolution, applying its effect immediately after the defending army makes its save roll but before they resolve any re-roll effects or SAIs.// |