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sai_hypnoticglare [2018/07/14 14:33] – admin | sai_hypnoticglare [2021/03/15 12:36] (current) – Update to 4.01 admin | ||
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^ Hypnotic Glare || | ^ Hypnotic Glare || | ||
- | ^ Melee | During a melee attack, when the defending army rolls for saves, all units that roll an ID result are hypnotized and may not be rolled until the beginning of your next turn. Those ID results are not counted | + | ^ Melee | During a melee attack, when the defending army rolls for saves, all units that roll an ID result are hypnotized and may not be rolled until the beginning of your next turn. None of their results are counted |
+ | sequence of die roll resolution, applying its effect immediately after the defending army makes its save roll but before they resolve any re-roll effects or SAIs.// |