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=== Attributes === | === Attributes === | ||
+ | |||
+ | Spells are cast using the magic results during a magic action and can affect the game in different ways, from increasing roll results, to inflicting damage, to summoning dragons! | ||
+ | |||
+ | Each spell has a number of attributes which are detailed below. Spells are resolved one at a time in the order cast. | ||
== Color == | == Color == | ||
- | == Casting Cost == | + | There are six spell colors; Black, Blue, Green, Red, Yellow and Elemental. The following rules apply to the colors of magic: |
- | == Spell List == | + | * Spells of a single color (Black, Blue, Green, Red, and Yellow) may only be cast using magic results of that color. |
+ | * Elemental Spells may only be cast using magic results of any single color. | ||
+ | * Ivory magic results may only be used to cast Elemental spells. | ||
+ | |||
+ | == Casting Costs == | ||
+ | |||
+ | This is the number of magic results required to cast a spell. Any number of spells can be cast up to the number of magic results generated by the army. Unused magic results are lost at the end of the army’s action. | ||
+ | |||
+ | Some spells may be cast via the [[sai_cantrip|' | ||
+ | |||
+ | == Species == | ||
+ | |||
+ | This indicates the species requirement of the spells. Some spells may only be cast using magic results generated by units from a specific species. Any spell marked ' | ||
== Target == | == Target == | ||
+ | |||
+ | Every spell has a specified target: army, unit(s), [[terrains|terrain]], | ||
+ | |||
+ | Most spells require the casting army to be located at a [[terrains|terrain]], | ||
== Duration == | == Duration == | ||
+ | |||
+ | Some spells have instantaneous effects. Most have effects which last until the beginning of your next turn. | ||
+ | |||
+ | If the army is destroyed (all of its units are killed) or otherwise no longer exists at a [[terrains|terrain]] or Reserves Area at the end of any turn step, any spells affecting that army end. If a unit is killed any spells affecting it end. | ||
== Effect == | == Effect == | ||
+ | |||
+ | Each spell has a different effect on the game state. Effects that modify a particular type of roll follow the usual process explained in the [[rulesreference# | ||
+ | |||
+ | Many spell effects are cumulative; this means that multiple castings of that spell may be combined to create a single spell with a stronger effect. To make understanding this easier, any aspects of a spell that have a cumulative effect are highlighted in the text for that spell, like this – <wrap em> | ||
+ | |||
+ | Any spell that has a cumulative effect may instead be cast multiple separate times (unless otherwise stated), with a different target each time. For example, if you were to cast [[spell_black_palsy|Palsy]] three times (costing a total of six magic results), you may subtract three results from any one target, one result from each of three targets, or two from one target and one from another. | ||
---- | ---- | ||
+ | |||
=== Spell Lists === | === Spell Lists === | ||
== Black (Death) Spells == | == Black (Death) Spells == | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_black_palsy~~ | ||
+ | ^ Palsy |||| | ||
+ | ^ Race | Any ^ Cost | 2 | | ||
+ | ^ Reserves | No ^ Cantrip | Yes | | ||
+ | | Target any opposing army. Subtract <wrap em> | ||
+ | ~~SNIPPET_C~~spell_black_palsy~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_black_decay~~ | ||
+ | ^ Decay |||| | ||
+ | ^ Race | Goblins | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any opposing army. Subtract <wrap em> | ||
+ | ~~SNIPPET_C~~spell_black_decay~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_black_evileye~~ | ||
+ | ^ Evil Eye |||| | ||
+ | ^ Race | Undead | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any opposing army. Subtract <wrap em> | ||
+ | ~~SNIPPET_C~~spell_black_evileye~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_black_magicdrain~~ | ||
+ | ^ Magic Drain |||| | ||
+ | ^ Race | Frostwings | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any terrain. Subtract <wrap em> | ||
+ | ~~SNIPPET_C~~spell_black_magicdrain~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_black_restlessdead~~ | ||
+ | ^ Restless Dead |||| | ||
+ | ^ Race | Undead | ||
+ | ^ Reserves | Yes ^ Cantrip | Yes | | ||
+ | | Target any army. Add <wrap em> | ||
+ | ~~SNIPPET_C~~spell_black_restlessdead~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_black_swampfever~~ | ||
+ | ^ Swamp Fever |||| | ||
+ | ^ Race | Swamp Stalkers | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target <wrap em> | ||
+ | ~~SNIPPET_C~~spell_black_swampfever~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_black_fingerofdeath~~ | ||
+ | ^ Finger of Death |||| | ||
+ | ^ Race | Any ^ Cost | 4 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any opposing unit. Inflict <wrap em> | ||
+ | ~~SNIPPET_C~~spell_black_fingerofdeath~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_black_necromanticwave~~ | ||
+ | ^ Necromantic Wave |||| | ||
+ | ^ Race | Lava Elves ^ Cost | 5 | | ||
+ | ^ Reserves | Yes ^ Cantrip | No | | ||
+ | | Target any army. All units in the target army may count magic results as if they were melee or missile results until the beginning of your next turn. |||| | ||
+ | ~~SNIPPET_C~~spell_black_necromanticwave~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_black_exhume~~ | ||
+ | ^ Exhume | ||
+ | ^ Race | Undead | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target <wrap em> | ||
+ | ~~SNIPPET_C~~spell_black_exhume~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_black_opengrave~~ | ||
+ | ^ Open Grave |||| | ||
+ | ^ Race | Undead | ||
+ | ^ Reserves | Yes ^ Cantrip | No | | ||
+ | | Target any army. Until the beginning of your next turn, units in the target army that are killed following a save roll by any army-targeting effects (including melee and missile damage) go to their owner' | ||
+ | ~~SNIPPET_C~~spell_black_opengrave~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_black_soiledground~~ | ||
+ | ^ Soiled Ground | ||
+ | ^ Race | Any ^ Cost | 6 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any terrain. Until the beginning of your next turn, any unit killed at that terrain that goes into the #@DUA@# must make a save roll. Those that do not generate a save result are buried. | ||
+ | ~~SNIPPET_C~~spell_black_soiledground~~ | ||
== Blue (Air) Spells == | == Blue (Air) Spells == | ||
+ | |||
~~SNIPPET_O1743785448~~spell_blue_hailstorm~~ | ~~SNIPPET_O1743785448~~spell_blue_hailstorm~~ | ||
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- | == Gold (Earth) Spells == | + | ~~SNIPPET_O1743785448~~spell_blue_blizzard~~ |
+ | ^ Blizzard | ||
+ | ^ Race | Coral Elves ^ Cost | 3 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any terrain. Subtract <wrap em> | ||
+ | ~~SNIPPET_C~~spell_blue_blizzard~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_blue_wilding~~ | ||
+ | ^ Wilding | ||
+ | ^ Race | Feral ^ Cost | 3 | | ||
+ | ^ Reserves | Yes ^ Cantrip | No | | ||
+ | | Target any army. The target army may double the melee and save results of any <wrap em> | ||
+ | ~~SNIPPET_C~~spell_blue_wilding~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_blue_windwalk~~ | ||
+ | ^ Wind Walk |||| | ||
+ | ^ Race | Any ^ Cost | 4 | | ||
+ | ^ Reserves | Yes ^ Cantrip | No | | ||
+ | | Target any army. Add <wrap em> | ||
+ | ~~SNIPPET_C~~spell_blue_windwalk~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_blue_fieldsofice~~ | ||
+ | ^ Fields of Ice |||| | ||
+ | ^ Race | Frostwings | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any terrain. Subtract <wrap em> | ||
+ | ~~SNIPPET_C~~spell_blue_fieldsofice~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_blue_mirage~~ | ||
+ | ^ Mirage | ||
+ | ^ Race | Firewalkers | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target <wrap em> | ||
+ | ~~SNIPPET_C~~spell_blue_mirage~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_blue_lightningstrike~~ | ||
+ | ^ Lightning Strike | ||
+ | ^ Race | Any ^ Cost | 6 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any opposing unit. The target makes a save roll. If it does not generate a save result, it is killed. A unit may not be targeted by more than one Lightning Strike per magic action. | ||
+ | ~~SNIPPET_C~~spell_blue_lightningstrike~~ | ||
== Green (Water) Spells == | == Green (Water) Spells == | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_green_waterydouble~~ | ||
+ | ^ Watery Double | ||
+ | ^ Race | Any ^ Cost | 2 | | ||
+ | ^ Reserves | Yes ^ Cantrip | Yes | | ||
+ | | Target any army. Add <wrap em> | ||
+ | ~~SNIPPET_C~~spell_green_waterydouble~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_green_acceleratedgrowth~~ | ||
+ | ^ Accelerated Growth | ||
+ | ^ Race | Treefolk | ||
+ | ^ Reserves | Yes ^ Cantrip | Yes | | ||
+ | | Target your #@DUA@#. When a two (or greater) health-worth Treefolk unit is killed, you may instead exchange it with a one health-worth Treefolk unit from your #@DUA@#. This effect lasts until the beginning of your next turn. |||| | ||
+ | ~~SNIPPET_C~~spell_green_acceleratedgrowth~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_green_flashflood~~ | ||
+ | ^ Flash Flood |||| | ||
+ | ^ Race | Any ^ Cost | 4 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any terrain. Reduce that terrain one step unless an opposing army at that terrain generates at least <wrap em> | ||
+ | ~~SNIPPET_C~~spell_green_flashflood~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_green_deluge~~ | ||
+ | ^ Deluge | ||
+ | ^ Race | Coral Elves ^ Cost | 5 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any terrain. Subtract <wrap em> | ||
+ | ~~SNIPPET_C~~spell_green_deluge~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_green_mire~~ | ||
+ | ^ Mire |||| | ||
+ | ^ Race | Swamp Stalkers | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any terrain. Until the beginning of your next turn, any army marching at that terrain must first make a maneuver roll. The marching player then selects health-worth of units equal to the maneuver results generated by this first roll. The army uses only those units, and items they carry, for any rolls in the march for both the maneuver step and the action step. |||| | ||
+ | ~~SNIPPET_C~~spell_green_mire~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_green_tidalwave~~ | ||
+ | ^ Tidal Wave |||| | ||
+ | ^ Race | Scalders | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any terrain. Each army at that terrain takes <wrap em> | ||
+ | ~~SNIPPET_C~~spell_green_tidalwave~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_green_walloffog~~ | ||
+ | ^ Wall of Fog |||| | ||
+ | ^ Race | Any ^ Cost | 6 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any terrain. Subtract <wrap em> | ||
+ | ~~SNIPPET_C~~spell_green_walloffog~~ | ||
== Red (Fire) Spells == | == Red (Fire) Spells == | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_red_ashstorm~~ | ||
+ | ^ Ash Storm |||| | ||
+ | ^ Race | Any ^ Cost | 2 | | ||
+ | ^ Reserves | No ^ Cantrip | Yes | | ||
+ | | Target any terrain. Subtract <wrap em> | ||
+ | ~~SNIPPET_C~~spell_red_ashstorm~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_red_fearfulflames~~ | ||
+ | ^ Fearful Flames | ||
+ | ^ Race | Lava Elves ^ Cost | 3 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any opposing unit. Inflict <wrap em> | ||
+ | ~~SNIPPET_C~~spell_red_fearfulflames~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_red_firebolt~~ | ||
+ | ^ Firebolt | ||
+ | ^ Race | Dwarves | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any opposing unit. Inflict <wrap em> | ||
+ | ~~SNIPPET_C~~spell_red_firebolt~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_red_firestorm~~ | ||
+ | ^ Firestorm | ||
+ | ^ Race | Scalders | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any terrain. Inflict <wrap em> | ||
+ | ~~SNIPPET_C~~spell_red_firestorm~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_red_flashfire~~ | ||
+ | ^ Flashfire | ||
+ | ^ Race | Firewalkers | ||
+ | ^ Reserves | Yes ^ Cantrip | Yes | | ||
+ | | Target any army. During any non-maneuver army roll, any <wrap em> | ||
+ | ~~SNIPPET_C~~spell_red_flashfire~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_red_fieryweapon~~ | ||
+ | ^ Fiery Weapon | ||
+ | ^ Race | Any ^ Cost | 4 | | ||
+ | ^ Reserves | Yes ^ Cantrip | No | | ||
+ | | Target any army. Add <wrap em> | ||
+ | ~~SNIPPET_C~~spell_red_fieryweapon~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_red_dancinglights~~ | ||
+ | ^ Dancing Lights | ||
+ | ^ Race | Any ^ Cost | 6 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any opposing army. Subtract <wrap em> | ||
+ | ~~SNIPPET_C~~spell_red_dancinglights~~ | ||
+ | |||
+ | == Yellow (Earth) Spells == | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_yellow_stoneskin~~ | ||
+ | ^ Stone Skin |||| | ||
+ | ^ Race | Any ^ Cost | 2 | | ||
+ | ^ Reserves | Yes ^ Cantrip | Yes | | ||
+ | | Target any army. Add <wrap em> | ||
+ | ~~SNIPPET_C~~spell_yellow_stoneskin~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_yellow_path~~ | ||
+ | ^ Path |||| | ||
+ | ^ Race | Any ^ Cost | 4 | | ||
+ | ^ Reserves | Yes ^ Cantrip | No | | ||
+ | | Target <wrap em> | ||
+ | ~~SNIPPET_C~~spell_yellow_path~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_yellow_berserkerrage~~ | ||
+ | ^ Berserker Rage |||| | ||
+ | ^ Race | Feral ^ Cost | 5 | | ||
+ | ^ Reserves | Yes ^ Cantrip | No | | ||
+ | | Target an army containing at least one Feral unit. All Feral units in the target army may count save results as if they were melee results during all counter-attacks, | ||
+ | ~~SNIPPET_C~~spell_yellow_berserkerrage~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_yellow_higherground~~ | ||
+ | ^ Higher Ground | ||
+ | ^ Race | Dwarves | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any opposing army. The target subtracts <wrap em> | ||
+ | ~~SNIPPET_C~~spell_yellow_higherground~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_yellow_scentoffear~~ | ||
+ | ^ Scent of Fear |||| | ||
+ | ^ Race | Goblin | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target up to <wrap em> | ||
+ | ~~SNIPPET_C~~spell_yellow_scentoffear~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_yellow_wallofthorns~~ | ||
+ | ^ Wall of Thorns | ||
+ | ^ Race | Treefolk | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any terrain not at it's eighth face. Any army that successfully maneuvers that terrain takes <wrap em> | ||
+ | ~~SNIPPET_C~~spell_yellow_wallofthorns~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_yellow_transmuterocktomud~~ | ||
+ | ^ Transmute Rock to Mud |||| | ||
+ | ^ Race | Any ^ Cost | 6 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any opposing army. Subtract <wrap em> | ||
+ | ~~SNIPPET_C~~spell_yellow_transmuterocktomud~~ | ||
== Elemental Spells == | == Elemental Spells == | ||
+ | |||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_elemental_evolvedragonkin~~ | ||
+ | ^ Evolve Dragonkin | ||
+ | ^ Race | Eldarim | ||
+ | ^ Reserves | Yes ^ Cantrip | No | | ||
+ | | Target one of your Dragonkin units that matches the color of magic used to cast this spell. The target is promoted <wrap em> | ||
+ | ~~SNIPPET_C~~spell_elemental_evolvedragonkin~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_elemental_resurrectdead~~ | ||
+ | ^ Resurrect Dead |||| | ||
+ | ^ Race | Any ^ Cost | 3 | | ||
+ | ^ Reserves | Yes ^ Cantrip | No | | ||
+ | | Target <wrap em> | ||
+ | ~~SNIPPET_C~~spell_elemental_resurrectdead~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_elemental_esfahsgift~~ | ||
+ | ^ Esfah' | ||
+ | ^ Race | Amazons | ||
+ | ^ Reserves | Yes ^ Cantrip | Yes | | ||
+ | | Target a minor terrain in your #@BUA@#. Move that terrain to your summoning pool. |||| | ||
+ | ~~SNIPPET_C~~spell_elemental_esfahsgift~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_elemental_summondragonkin~~ | ||
+ | ^ Summon Dragonkin | ||
+ | ^ Race | Any ^ Cost | 3 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target <wrap em> | ||
+ | ~~SNIPPET_C~~spell_elemental_summondragonkin~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_elemental_rally~~ | ||
+ | ^ Rally |||| | ||
+ | ^ Race | Amazons | ||
+ | ^ Reserves | Yes ^ Cantrip | No | | ||
+ | | Target up to <wrap em> | ||
+ | ~~SNIPPET_C~~spell_elemental_rally~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_elemental_riseoftheeldarim~~ | ||
+ | ^ Rise of the Eldarim | ||
+ | ^ Race | Eldarim | ||
+ | ^ Reserves | Yes ^ Cantrip | No | | ||
+ | | Target any Eldarim unit that matches the color of magic used to cast this spell. The target is promoted <wrap em> | ||
+ | ~~SNIPPET_C~~spell_elemental_riseoftheeldarim~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_elemental_summondragon~~ | ||
+ | ^ Summon Dragon | ||
+ | ^ Race | Any ^ Cost | 7 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any terrain. Summon one dragon from any Summoning Pool or terrain that contains the color used to cast this spell to the target terrain. Magic of any one color may be used to summon an Ivory or Ivory Hybrid Dragon. | ||
+ | ~~SNIPPET_C~~spell_elemental_summondragon~~ | ||
+ | |||
+ | ~~SNIPPET_O1743785448~~spell_elemental_summonwhitedragon~~ | ||
+ | ^ Summon White Dragon | ||
+ | ^ Race | Any ^ Cost | 14 | | ||
+ | ^ Reserves | No ^ Cantrip | No | | ||
+ | | Target any terrain. Summon one White Dragon from any Summoning Pool or terrain to the target terrain. Any combination of magic colors may be used to cast this spell. | ||
+ | ~~SNIPPET_C~~spell_elemental_summonwhitedragon~~ | ||
+ |