Differences
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undead [2018/07/31 13:43] – created admin | undead [2021/05/23 11:37] (current) – Change race to species, added lore name admin | ||
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- | ==== Undead ==== | + | ==== Undead |
- | The Elder Races, the mortal Amazons, and the hostile Firewalkers were all engaged in war, squabbling over territories and imagined slights. The races of Esfah were out of control, and there were none to temper them, to teach them gentler ways. Nature and her elemental children were still in seclusion, recovering from the wounds inflicted by Death. | + | The Elder Species, the mortal Amazons, and the hostile Firewalkers were all engaged in war, squabbling over territories and imagined slights. The races of Esfah were out of control, and there were none to temper them, to teach them gentler ways. Nature and her elemental children were still in seclusion, recovering from the wounds inflicted by Death. |
But Death remained on Esfah, and at last he tired of torturing his pets and let them loose. He turned his attention to the face of the world, and saw that the races had destroyed much of the once beautiful land. Mountains lay scarred by spells, fields were trampled by cavalry, and streams flowed red with the blood of the dead. | But Death remained on Esfah, and at last he tired of torturing his pets and let them loose. He turned his attention to the face of the world, and saw that the races had destroyed much of the once beautiful land. Mountains lay scarred by spells, fields were trampled by cavalry, and streams flowed red with the blood of the dead. | ||
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It was the dawn of the dead, and never had a day looked so grim. | It was the dawn of the dead, and never had a day looked so grim. | ||
- | [[http:// | + | [[http:// |
=== ID Icons === | === ID Icons === | ||
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=== Normal Action Icons === | === Normal Action Icons === | ||
- | ^ | + | ^ |
- | | {{http:// | + | | {{http:// |
---- | ---- | ||
- | === Racial | + | === Species |
- | ~~SNIPPET_O1744413477~~racial_ability_ud_stepped_damage~~ | + | ~~SNIPPET_O1744413478~~racial_ability_ud_stepped_damage~~ |
^ Stepped Damage | | ^ Stepped Damage | | ||
| When an Undead unit is killed you may instead exchange it with an Undead unit of lesser health from your #@DUA@#. | | | When an Undead unit is killed you may instead exchange it with an Undead unit of lesser health from your #@DUA@#. | | ||
~~SNIPPET_C~~racial_ability_ud_stepped_damage~~ | ~~SNIPPET_C~~racial_ability_ud_stepped_damage~~ | ||
- | ~~SNIPPET_O1744413477~~racial_ability_ud_bone_magic~~ | + | ~~SNIPPET_O1744413478~~racial_ability_ud_bone_magic~~ |
^ Bone Magic | | ^ Bone Magic | | ||
| When an army containing Undead takes a magic action, each Undead unit that rolls at least one non-ID magic result may add one additional magic result. **The number of magic results that may be added in this way is equal to the number of Undead units in the Undead player' | | When an army containing Undead takes a magic action, each Undead unit that rolls at least one non-ID magic result may add one additional magic result. **The number of magic results that may be added in this way is equal to the number of Undead units in the Undead player' | ||
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- | ~~SNIPPET_O1744413477~~spell_black_palsy~~ | + | ~~SNIPPET_O1744413478~~spell_black_palsy~~ |
^ Palsy |||| | ^ Palsy |||| | ||
^ Race | Any ^ Cost | 2 | | ^ Race | Any ^ Cost | 2 | | ||
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~~SNIPPET_C~~spell_black_palsy~~ | ~~SNIPPET_C~~spell_black_palsy~~ | ||
- | ~~SNIPPET_O1744413477~~spell_black_evileye~~ | + | ~~SNIPPET_O1744413478~~spell_black_evileye~~ |
^ Evil Eye |||| | ^ Evil Eye |||| | ||
^ Race | Undead | ^ Race | Undead | ||
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~~SNIPPET_C~~spell_black_evileye~~ | ~~SNIPPET_C~~spell_black_evileye~~ | ||
- | ~~SNIPPET_O1744413477~~spell_black_restlessdead~~ | + | ~~SNIPPET_O1744413478~~spell_black_restlessdead~~ |
^ Restless Dead |||| | ^ Restless Dead |||| | ||
^ Race | Undead | ^ Race | Undead | ||
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~~SNIPPET_C~~spell_black_restlessdead~~ | ~~SNIPPET_C~~spell_black_restlessdead~~ | ||
- | ~~SNIPPET_O1744413477~~spell_black_fingerofdeath~~ | + | ~~SNIPPET_O1744413478~~spell_black_fingerofdeath~~ |
^ Finger of Death |||| | ^ Finger of Death |||| | ||
^ Race | Any ^ Cost | 4 | | ^ Race | Any ^ Cost | 4 | | ||
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~~SNIPPET_C~~spell_black_fingerofdeath~~ | ~~SNIPPET_C~~spell_black_fingerofdeath~~ | ||
- | ~~SNIPPET_O1744413477~~spell_black_exhume~~ | + | ~~SNIPPET_O1744413478~~spell_black_exhume~~ |
^ Exhume | ^ Exhume | ||
^ Race | Undead | ^ Race | Undead | ||
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~~SNIPPET_C~~spell_black_exhume~~ | ~~SNIPPET_C~~spell_black_exhume~~ | ||
- | ~~SNIPPET_O1744413477~~spell_black_opengrave~~ | + | ~~SNIPPET_O1744413478~~spell_black_opengrave~~ |
^ Open Grave |||| | ^ Open Grave |||| | ||
^ Race | Undead | ^ Race | Undead | ||
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~~SNIPPET_C~~spell_black_opengrave~~ | ~~SNIPPET_C~~spell_black_opengrave~~ | ||
- | ~~SNIPPET_O1744413477~~spell_black_soiledground~~ | + | ~~SNIPPET_O1744413478~~spell_black_soiledground~~ |
^ Soiled Ground | ^ Soiled Ground | ||
^ Race | Any ^ Cost | 6 | | ^ Race | Any ^ Cost | 6 | | ||
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- | ~~SNIPPET_O1744413477~~spell_elemental_resurrectdead~~ | + | ~~SNIPPET_O1744413478~~spell_elemental_resurrectdead~~ |
^ Resurrect Dead |||| | ^ Resurrect Dead |||| | ||
^ Race | Any ^ Cost | 3 | | ^ Race | Any ^ Cost | 3 | | ||
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~~SNIPPET_C~~spell_elemental_resurrectdead~~ | ~~SNIPPET_C~~spell_elemental_resurrectdead~~ | ||
- | ~~SNIPPET_O1744413477~~spell_elemental_summondragonkin~~ | + | ~~SNIPPET_O1744413478~~spell_elemental_summondragonkin~~ |
^ Summon Dragonkin | ^ Summon Dragonkin | ||
^ Race | Any ^ Cost | 3 | | ^ Race | Any ^ Cost | 3 | | ||
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~~SNIPPET_C~~spell_elemental_summondragonkin~~ | ~~SNIPPET_C~~spell_elemental_summondragonkin~~ | ||
- | ~~SNIPPET_O1744413477~~spell_elemental_summondragon~~ | + | ~~SNIPPET_O1744413478~~spell_elemental_summondragon~~ |
^ Summon Dragon | ^ Summon Dragon | ||
^ Race | Any ^ Cost | 7 | | ^ Race | Any ^ Cost | 7 | | ||
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~~SNIPPET_C~~spell_elemental_summondragon~~ | ~~SNIPPET_C~~spell_elemental_summondragon~~ | ||
- | ~~SNIPPET_O1744413477~~spell_elemental_summonwhitedragon~~ | + | ~~SNIPPET_O1744413478~~spell_elemental_summonwhitedragon~~ |
^ Summon White Dragon | ^ Summon White Dragon | ||
^ Race | Any ^ Cost | 14 | | ^ Race | Any ^ Cost | 14 | | ||
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=== Special Action Icons (SAIs) === | === Special Action Icons (SAIs) === | ||
- | == Racial | + | == Species |
^ Cantrip | ^ Cantrip | ||
| {{http:// | | {{http:// | ||
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- | ~~SNIPPET_O1744413477~~sai_cantrip~~ | + | ~~SNIPPET_O1744413478~~sai_cantrip~~ |
^ Cantrip || | ^ Cantrip || | ||
^ Magic, Non-Maneuver | During a magic action or [[racial_ability_fr_magic_negation|Magic Negation (Frostwings)]] roll, Cantrip generates X magic results.\\ \\ During other non-maneuver rolls, Cantrip generates X magic results that only allow you to cast spells marked as ' | ^ Magic, Non-Maneuver | During a magic action or [[racial_ability_fr_magic_negation|Magic Negation (Frostwings)]] roll, Cantrip generates X magic results.\\ \\ During other non-maneuver rolls, Cantrip generates X magic results that only allow you to cast spells marked as ' | ||
~~SNIPPET_C~~sai_cantrip~~ | ~~SNIPPET_C~~sai_cantrip~~ | ||
- | ~~SNIPPET_O1744413477~~sai_convert~~ | + | ~~SNIPPET_O1744413478~~sai_convert~~ |
^ Convert | ^ Convert | ||
^ Melee | During a melee attack, target up to X health-worth of units in the defending army. The targets make a save roll. Those that do not generate a save result are killed. The attacking player may return up to the amount of heath-worth killed this way from their #@DUA@# to the attacking army. | | ^ Melee | During a melee attack, target up to X health-worth of units in the defending army. The targets make a save roll. Those that do not generate a save result are killed. The attacking player may return up to the amount of heath-worth killed this way from their #@DUA@# to the attacking army. | | ||
~~SNIPPET_C~~sai_convert~~ | ~~SNIPPET_C~~sai_convert~~ | ||
- | ~~SNIPPET_O1744413477~~sai_dispelmagic~~ | + | ~~SNIPPET_O1744413478~~sai_dispelmagic~~ |
^ Dispel Magic || | ^ Dispel Magic || | ||
^ Special | Whenever any magic targets this unit, the army containing this unit or the terrain this unit occupies, you may roll this unit after all spells are announced but before any are resolved. If the Dispel Magic icon is rolled, negate //all// unresolved magic that targets or effects this unit, its army or the terrain it occupies. No other icons have any effect during this special roll. Magic targeting other units, armies, or terrains is unaffected by this SAI. | | ^ Special | Whenever any magic targets this unit, the army containing this unit or the terrain this unit occupies, you may roll this unit after all spells are announced but before any are resolved. If the Dispel Magic icon is rolled, negate //all// unresolved magic that targets or effects this unit, its army or the terrain it occupies. No other icons have any effect during this special roll. Magic targeting other units, armies, or terrains is unaffected by this SAI. | | ||
~~SNIPPET_C~~sai_dispelmagic~~ | ~~SNIPPET_C~~sai_dispelmagic~~ | ||
- | ~~SNIPPET_O1744413477~~sai_fly~~ | + | ~~SNIPPET_O1744413478~~sai_fly~~ |
^ Fly || | ^ Fly || | ||
^ Any | During any roll, Fly generates X maneuver or X save results. | ^ Any | During any roll, Fly generates X maneuver or X save results. | ||
~~SNIPPET_C~~sai_fly~~ | ~~SNIPPET_C~~sai_fly~~ | ||
- | ~~SNIPPET_O1744413477~~sai_plague~~ | + | ~~SNIPPET_O1744413478~~sai_plague~~ |
^ Plague | ^ Plague | ||
^ Melee | During a melee attack, target one unit in the defending army. The target makes a save roll. If the target fails to generate a save result it is killed. That unit's owner then targets another unit in the same army to save or be killed. Continue to target units with Plague until a targeted unit generates a save result. | ^ Melee | During a melee attack, target one unit in the defending army. The target makes a save roll. If the target fails to generate a save result it is killed. That unit's owner then targets another unit in the same army to save or be killed. Continue to target units with Plague until a targeted unit generates a save result. | ||
~~SNIPPET_C~~sai_plague~~ | ~~SNIPPET_C~~sai_plague~~ | ||
- | ~~SNIPPET_O1744413477~~sai_rend~~ | + | ~~SNIPPET_O1744413478~~sai_rend~~ |
^ Rend || | ^ Rend || | ||
^ Dragon Attack, Maneuver, Melee | During a melee or dragon attack, Rend generates X melee results. Roll this unit again and apply the new result as well.\\ \\ During a maneuver roll, Rend generates X maneuver results. | ^ Dragon Attack, Maneuver, Melee | During a melee or dragon attack, Rend generates X melee results. Roll this unit again and apply the new result as well.\\ \\ During a maneuver roll, Rend generates X maneuver results. | ||
~~SNIPPET_C~~sai_rend~~ | ~~SNIPPET_C~~sai_rend~~ | ||
- | ~~SNIPPET_O1744413477~~sai_scare~~ | + | ~~SNIPPET_O1744413478~~sai_scare~~ |
^ Scare || | ^ Scare || | ||
^ Melee | During a melee attack, target up to X health-worth of units in the defending army. The targets make a save roll. Those that do not generate a save result are immediately moved to their Reserve Area before the defending army rolls for saves. Those that roll their ID icon are killed. | ^ Melee | During a melee attack, target up to X health-worth of units in the defending army. The targets make a save roll. Those that do not generate a save result are immediately moved to their Reserve Area before the defending army rolls for saves. Those that roll their ID icon are killed. | ||
~~SNIPPET_C~~sai_scare~~ | ~~SNIPPET_C~~sai_scare~~ | ||
- | ~~SNIPPET_O1744413477~~sai_slay~~ | + | ~~SNIPPET_O1744413478~~sai_slay~~ |
^ Slay || | ^ Slay || | ||
^ Melee | During a melee attack, target one unit in the defending army. Roll the target. If it does not roll its ID icon, it is killed. | ^ Melee | During a melee attack, target one unit in the defending army. Roll the target. If it does not roll its ID icon, it is killed. |