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setup [2018/05/07 11:38] – external edit 127.0.0.1setup [2021/05/18 13:31] (current) – Change race to species admin
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-==== Game Setup ====+==== Setting up the Game ====
  
-=== Battlefield Layout ===+=== STEP 1: Decide The Total Force Size ===
  
-//**Note**: Refer to the image below to identify the numbered areas//.+Players determine the size of their forces by choosing a total point value. They bring units and/or items totaling that point value to the game. Suggested total force sizes are 15, 24, 30, 36 or 60 points. Players are free to mix multiple speciess in the same force or build a purely homogeneous forceRegardless of the total force size, each player must bring two [[terrains|terrains]] - one Home [[terrains|Terrain]] and one proposed Frontier [[terrains|Terrain]]:
  
-== Terrains ==+**Home [[terrains|Terrain]]:** This [[terrains|terrain]] die placed in front of you at the start of the game. You select this die. Each Home [[terrains|Terrain]] is adjacent to the Frontier [[terrains|Terrain]], but not adjacent to any other Home [[terrains|Terrain]].
  
-At the start of the game, each player brings two [[terrains|Terrains]] which will be used as a **//Home terrain//** and a proposed **//Frontier terrain//**.+**Frontier [[terrains|Terrain]]:** The [[terrains|terrain]] die placed in the center of the table at the start of the game. Each player proposes a [[terrains|terrain]] die to be the Frontier [[terrains|Terrain]]. The Frontier [[terrains|Terrain]] for the game is selected from these proposed [[terrains|terrains]]. The Frontier [[terrains|Terrain]] is adjacent to every Home [[terrains|Terrain]].
  
-^  Home Terrain (8 and 10) | The terrain die placed in front of you at the start of the game. You select this die, and place it on front of your home army that starts at this terrain. Each Home Terrain is adjacent to the Frontier terrainbut not adjacent to any other Home Terrains. +Each player is also required to bring exactly one dragon for each 24 points of total force sizeor part thereof. The dragons can be any color(s). Your dragons are placed in your Summoning Pool.
-^  Frontier Terrain (9| The terrain die placed in the center of the table at the start of the game. Each player proposes one of the terrains brought to be the Frontier terrain. The Frontier terrain to be used during play will be selected from these proposed terrains. The Frontier terrain is adjacent to every Home terrain |+
  
-== Armies ==+=== STEP 2: Assemble Forces ===
  
-All of your units and items at a single terrain or in the reserve area are called an **//Army//**. At the start of the game, you begin with three armies (refer to the image below): +Players divide their units and items into three armies:
-  * **//Home army (1)//**, is placed at your home terrain. +
-  * **//Horde army (3)//**, is placed at another player’s home terrain. +
-  * **//Campaign army (2)//**, is placed at a terrain where you have not already placed an army.+
  
-Throughout the game any group of units and items located in your **//Reserve Area//** is referred to as you **//Reserve Army (7)//**.+**Home Army:** The army at a player’s own Home [[terrains|Terrain]].
  
-^  Two Player Battlefield Layout  | +**Horde Army:** The army at their opponent’s Home [[terrains|Terrain]]This army is used to determine the order of play at the beginning of the game.
-|  <WRAP center round todo 60%>Image errors - Player 1 (5 and 4) and Player 2 (7) are in wrong location on image</WRAP> {{http://www.performanceca.com/sfr-wiki/sfr-images/battlefield.png}}  |+
  
-== Other Areas ==+**Campaign Army:** The army at the Frontier [[terrains|Terrain]].
  
-^  #@DUA@# (4| Units that take damage equal to or exceeding their health are removed from their army and placed in this area. Dead units may be brought back to life and returned to an army through the use of [[spells|Spells]] or [[sais|Special Action Icons (SAIs)]]+When assembling armies, players may have no more than half of the points (rounded downof their total forces placed in a single army. There must be at least one unit in each army. After initial army placement, this army size restriction is no longer in effectArmies should be assembled in secret and are revealed in step 4 below. Players may find it useful to assemble their armies behind a screen.
-^  #@BUA@# (5) | Dead units may be buried. Buried units are removed from the #@DUA@# and must be placed in this areaBuried units are out of play and cannot be returned to an army by any means. +
-^  Summoning Pool (6) | This is where [[dragons|Dragons]], [[dragonkin|Dragonkin]], and [[terrains#minor_terrains|Minor Terrains]] are put at the start of the game |+
  
-<WRAP center round tip 60%> +=== STEP 3: Set the Battlefield ===
-Here's where the actions starts! +
-</WRAP>+
  
-=== Construct your Force ===+Players choose one of the [[terrains|terrain]] dice they brought to be their Home [[terrains|Terrain]] and place it in front of them to the left, placing the other [[terrains|terrain]] die in the center of the playing area as their proposed Frontier [[terrains|Terrain]].
  
-<WRAP center round todo 60%> +{{ http://www.performanceca.com/sfr-wiki/sfr-images/game_setup.png?nolink }} 
-//"Decide Total Force Size"//\\ Discuss Point-Value for Army construction here (item costs). Also refer to Dragonkin, Dragons, Items and Minor Terrains.+ 
 +<WRAP group> 
 +<WRAP half column> 
 +**1) Home Army\\ 
 +2) Campaign Army\\ 
 +3Horde Army\\ 
 +4) #@DUA@#\\ 
 +5) #@BUA@#**
 </WRAP> </WRAP>
  
-=== Assemble Armies ===+<WRAP half column> 
 +**6) Summonming Pool\\ 
 +7) Reserve Army / Area\\ 
 +8) Home [[terrains|Terrain]]\\ 
 +9) Proposed Frontier [[terrains|Terrains]]** 
 +</WRAP> 
 +</WRAP>
  
-=== Set the Battlefield ===+=== STEP 4: Determine Order of Play ===
  
-=== Determine Order of Play ===+Both players reveal their forces at the same time and place them at the relevant [[terrains|terrains]] (as explained in step 2). All players then make a maneuver roll with their Horde Armies: roll the army and count maneuver results (for this roll, ignore all effects of SAIs, other than maneuver results they generate).
  
-=== Place Armies ===+<WRAP center round important 60%> 
 +//Official Rules Errata 26-Jul-2018// - Players roll their horde armies first to determine order of play, then place their armies at the relevant [[terrains|terrains]]. As such, species abilities do not apply to the initiative roll. 
 +</WRAP>
  
-=== Determine Starting Distances ===+The player who rolls the most maneuver results may choose to either take the first turn or select which proposed Frontier [[terrains|Terrain]] will be used during the game. If the player chooses to play first, then their opponent selects the Frontier [[terrains|Terrain]]. If the player who rolled the most maneuver results decides to select the Frontier [[terrains|Terrain]], then their opponent takes the first turn.
  
-<WRAP center round todo 60%> +Either of the proposed Frontier [[terrains|Terrain]] dice may be selectedThe other proposed Frontier [[terrains|Terrain]] is removed from the game and not used. In the event of a tie, players reroll until there is a winner.
-Describe major terrain faces here and the concept of Distance between armiesReiterate the concept of "capturing" 8th face and that you immediately win when you capture your second. +
-</WRAP>+
  
-<WRAP center round tip 60%> +=== STEP 5: Determine Starting Distance === 
-Now //CHARGE// into your first [[turnsequence|Turn Sequence!]] + 
-</WRAP>+Each player rolls their Home [[terrains|Terrain]] die to determine the initial battle distances. The player that selected the Frontier [[terrains|Terrain]] rolls that die. If you roll an eight, roll again. If you roll a seven, turn the die down to six. All [[terrains|terrains]] will therefore start the game showing a number between one and six.
  
 +**You are now set up and ready to do battle!**